def get_online_players(self): return self.online_players
def unban_player(self): # Implement unban logic here pass fe kick ban player gui script patea a cu
def ban_player(self, player, reason): print(f"Banned {player} for: {reason}") def get_online_players(self): return self
def ban_player(self): try: selected_index = self.player_list.curselection()[0] player = self.player_list.get(selected_index) reason = self.reason_entry.get() # Assume game has a method to ban player self.game.ban_player(player, reason) messagebox.showinfo("Success", f"{player} has been banned.") self.update_player_list() except: messagebox.showerror("Error", "Please select a player to ban.") "Please select a player to kick.")
def kick_player(self): try: selected_index = self.player_list.curselection()[0] player = self.player_list.get(selected_index) # Assume game has a method to kick player self.game.kick_player(player) messagebox.showinfo("Success", f"{player} has been kicked.") self.update_player_list() except: messagebox.showerror("Error", "Please select a player to kick.")