Dangerous | Dave Trainer

document.getElementById('save-level').addEventListener('click', () => { levelEditor.saveLevel(); });

The Level Editor feature will be implemented using a combination of HTML, CSS, and JavaScript. The level canvas will be rendered using a HTML5 canvas element, and the object library and properties panel will be built using JavaScript and CSS. dangerous dave trainer

// Load a level from local storage loadLevel() { const levelData = localStorage.getItem('levelData'); if (levelData) { this.objects = JSON.parse(levelData); this.draw(); } } } document

### LevelEditor

// Add an object to the level addObject(object) { this.objects.push(object); this.draw(); } if (levelData) { this.objects = JSON.parse(levelData)

class LevelEditor { constructor(canvas) { this.canvas = canvas; this.context = canvas.getContext('2d'); this.objects = []; }